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How to Fit Dynamic Clothing in Poser

Contributor
By Regina Paul
eHow Contributing Writer
(4 Ratings)
This is an example of how good a dynamic dress can look on a 3D human figure when draped correctly.
This is an example of how good a dynamic dress can look on a 3D human figure when draped correctly.
(c) 2008 by Regina Paul. All Rights Reserved.

Fitting dynamic clothing to a 3D human figure can be difficult. It is far different than fitting conforming clothing, because dynamic clothing requires that you be familiar with the animation tools and the cloth room in Poser. Unlike conforming clothing that you can fit to your 3D human figures with a click of your mouse, draping dynamic clothing on a 3D human figure takes a bit more time and patience. This tutorial will show you how to fit dynamic clothing to your 3D human figure without all the fuss. This tutorial assumes you already know the basics of Poser and have begun to learn techniques at the intermediate level.

Difficulty: Challenging
Instructions

Things You'll Need:

  • Poser software

    Preparing Your Figures

  1. Step 1

    Load your 3D human figure.

  2. Step 2

    Add any textures, hair and shoes that you want your figure to have.

  3. Step 3

    Select the Figure drop-down menu and then "Figure Drop to the Floor". This will prevent your 3D human figure's feet from appearing to go through the ground when you render your picture.

  4. Step 4

    Choose a pose for your figure from your Poser Library.

  5. Step 5

    Select a piece of dynamic clothing from your Poser library that you would like to fit to your 3D human figure.

  6. Step 6

    Load the clothing. You will notice that it does not conform or fit to the 3D human figure, which is normal.

  7. Step 7

    At this point your dynamic clothing should be perfectly draped to your 3D human figure, and now you can render and save your image.

  8. Getting Around in the Animation Area

  9. Step 1

    Go to the Animation menu at the bottom of Poser. If you do not see it, you can select it by clicking on the bar at the bottom of the screen.

  10. Step 2

    Change the frames from 1 to 30 to 1 to 15. A pop-up window will appear asking if you want to delete some frames. Select "Yes" by clicking on it.

  11. Step 3

    Click on the + sign to the right of the animation window. This allows Poser to take a picture of where everything is in your viewing window. Do this one time only.

  12. Using the Cloth Room to Drape Your Dynamic Clothing

  13. Step 1

    Go into the Cloth Room. You can do this by selecting the tab labeled "Cloth".

  14. Step 2

    Select the "New Simulation" button by clicking on it. When Poser asks for it, name your simulation. I like to name mine as a description of the clothing; for example, purple turtleneck dress.

  15. Step 3

    Make sure your beginning frame is 1 and change your end frame from 30 to 15.

  16. Step 4

    Check the box that has "Cloth Self Collision". Otherwise, parts of the dynamic clothing may not drape properly, and they could be poke through of body parts.

  17. Step 5

    Change the drape frames from 0 to 5. This tells Poser how many animation frames it has to drape the dynamic clothing to the human 3D figure. Click on "OK" and you are done with this pop-up window.

  18. Step 6

    Select the "Clothify" button next by clicking on it. A pop-up window will appear allowing you to select the piece of dynamic clothing you want to drape to your human 3D figure. You will then click on the "Clothify" button in this pop-up window. The pop-up window should then disappear.

  19. Step 7

    Select the "Collide Against" button by clicking on it. A pop-up window will appear, and you need to select the "Add Remove" button. A hierarchy pop-up window will appear with all the items that are in the Pose Room. Only select the box next to the your 3D human figure, as this will select the figure's whole body rather than just a part of it. Select "OK".

  20. Step 8

    Set the Collision Offset and Collision Depth to .500. Make sure the Start Draping From Zero Pose box is checked and all the Ignore Collision boxes should be checked as well. Select "OK".

  21. Step 9

    Select the "Simulation Settings" button by clicking on it. A new pop-up window will appear, and you need to move it over so you can see in the window with your 3D human figure. In this pop-up window, you will discover that the Calculate Drape button is available, so go ahead and click on it.

  22. Step 10

    Watch as the dynamic clothing you chose is draped to your 3D human figure. It may take a few minutes to complete, but by the fifth frame, your clothing will be perfectly draped to your 3D human figure and you will be ready to return to the Pose Room.

  23. Returning to the Pose Room

  24. Step 1

    Return to Pose Room by selecting and clicking on the "Pose" tab.

  25. Step 2

    Select the "Render" drop-down menu by clicking on it and then "Render Settings". Select "Production," since this will make your picture look more professional, and then select the "Render" button by clicking on it. In a few moments, you will be able to see how nice your dynamic clothing looks.

  26. Step 3

    Select the "File" drop-down menu by clicking on it, then select "Save As". A pop-up window will appear, allowing you to save and name your file as a Poser file. Click "OK" and then repeat when Poser gives you a new pop-up window to save the file in a picture format such as Bitmap or JPEG.

Tips & Warnings
  • Make sure that you have moved anything you need to before selecting the plus sign in the animation area. Otherwise, you'll have a bunch of key frames, and this will mess up the draping of your clothing by slowing it down.
  • Some dynamic clothing, if not made correctly, may still poke through. This can be very difficult, if not impossible, to fix.
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