Step1
Remember that you don't have to buy an extended warranty when you buy your car. Many dealerships will allow you to buy anytime within the first year of ownership. Don't wait too long, though. Prices typically jump at 18,000 miles.
Step2
Ask for the policy booklet. If the salesman says it will come in the mail after you pay for it, find another company to deal with.
Step3
Find a policy that pays for repairs up front, not one that will reimburse you later.
Step4
Ask if there are limitations on who can repair your vehicle. If only the dealership may make repairs, you could find yourself on vacation and out of luck. Also find out if they will replace your parts with new--not refurbished--ones.
Step5
Make sure the warranty is for wear and tear--not mechanical breakdown--because some parts don't break, they just wear out.
Step6
Shop carefully for warranties for cars with lots of accessories, computer-operated systems and electronic goodies. These aren't always covered because they tend to be very expensive to replace or repair.
Step7
Look for restrictions on trailer towing. If you have a boat or a camper, you might not be covered if damage occurs while the trailer is hooked to your vehicle.
Step8
Watch the math. A place may offer you a 5-year/75,000-mile plan, but what they're really doing is tacking 2 years or 39,000 miles on your original warranty.
Step9
Avoid buying from the dealer. Save your money and buy your warranty directly from a company rated at least "A" by Standard & Poor's.
Step10
Read the deductible clause carefully. Make sure that the deductible applies to each incident, not each visit or repair. You should only have to pay the deductible once, even if you have to return to the shop three times to get it right. Better yet, consider a no-deductible warranty.
Step11
Make sure you know when your warranty is effective - it's not always immediate. A 30-day waiting period is not unusual.
Step12
Familiarize yourself with the warranty exclusions list. Some warranties don't cover cooling systems or when a car overheats.