When drawing weapons, find a perspective line, concentrate on using correct angles and proportions and add in details after the main shapes are sketched in. Draw weapons of all kinds with a demonstration from an experienced artist and art supply store employee in this free video on drawing and painting.
Promoted By Zergnet
Hello, my name is David Lamplugh and I work for Asel Art Supplies in Austin, Texas. I'm here today to answer the question, How do you draw weapons? I usually, with guns, I pick out a perspective line and try to do it a little, a little more mathematically. Sometimes, I elect to cheat other things like character of its own and stuff. But with guns, you really, the foreshortening has to be relatively correct or it doesn't look that good. So, I really try, when I draw this stuff, I really try to actually feel it in my mind, like I have the gun in my hand because it allows me to imagine it in perspective a little bit better. I'm trying to put in larger shapes first, the barrel for a yet messy, get messing with large details. I'm trying to get the biggest shapes in there and trying to concentrate on the angles. O.k., so this basically is a rectangle so that's kind of what you're going to put it in as quickly before you start concentrating on curves and that type of stuff. And get in there, make sure it's kind of going to some sort of vanishing point. Because on weapons you usually like to use a ruler on them, afterwards to make sure that it does go to a central point. I start working back on the gun again imagining in my mind, holding the weapon in question. I'm starting to move in to some details now. How does that notch there fit underneath the circular element, and I'm looking at my vanishing point now deciding the angle of that tip five luger handle. I always find it easier especially when drawing cartoons to start with shapes and work out technically where the vanishing points are later, if you do that at all. O.k., but on something like this it's almost necessary to establish them, establish vanishing points and just go ahead and do it. O.k., now the trigger, save that for last for no good reason. Put the pattern on the butt that helps establish this stuff. And that is a little bit of how you draw weapons.