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Interactive Learning for Science

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By Nina Makofsky
eHow Contributing Writer
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Science is the ideal curricular area for planning and implementing interactive learning experiences. Educators can create interactive projects that are open-ended, multimodal and student centered, thus motivating students to find their unique challenges and share their discoveries.

    FOSS

  1. One of the big names in interactive science learning for elementary school educators is FOSS, an acronym for Full Option Science System. The FOSS model demands participation from every student in a table group, with each one taking a different role. One student gathers materials, another one records observations, another one reports on findings and the other one returns materials. Themes range from sound to motion, electricity to detective work. The FOSS system has a website with a guide to various interactive science activities, such as predicting and testing which objects float or sink in water.
  2. Scientific Method

  3. An ideal way to coach students through a scientific discovery process and maximize the potential for interactive learning is through the scientific method. In this technique, students, either individually or in groups, form a hypothesis. Then they engage in experiments to determine the validity of their hypothesis, refine their original idea and experiment further. The results of the second phase of experimentation should include a final statement, which should be presented to the whole group for discussion and analysis. Educators of young children will have to model this process and guide them through it as a whole group before attempting individual experiments.
  4. Science Tools

  5. Like art tools, science tools are inherently fascinating for students. Interactive science incorporates tools as basic as measuring cups and cotton swaps and as complex as microscopes or overhead projectors. Interactive science lessons may begin by focusing on exploring with science tools, such as handing each student a magnifying glass and going on a bug hunt on the playground. Integrate technology into the science curriculum via the use of computer games, CD-ROMs, listening centers, educational videos and reference websites geared toward children.
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eHow Article: Interactive Learning for Science

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