Summary: Step by step instructions on how to add movement to a character for iClone Machinima with expert tips on animated filmmaking in this free computer animation software video.
Paul Louis has been a professional puppeteer, filmmaker, actor and artist since 1981. He is a now popular Internet Video Puppetry Guru, who has built more than 3,000 custom puppets for...read more
"On behalf of Expert Village this is Paul Louis and today I'm going to give you some basic iClone Machinima Filmmaking Tips and Techniques. Now you notice over here this is a shadow of Lawny so I want to get rid of that shadow. It's a little distracting to me so I'm going to double click on Lawny and I'm going to move her out of the scene. As far out as possible, right now I notice that I still see it there so let me move her out a little farther but I want to get that shadow of Lawny out because it's a little distracting to me for my a close up here of Dr. Dribble. Ok there's Dr. Dribble and he's looking in the direction that I want him to look in and basically what I want to do is I want to go to tools and motion and a I want to find a suitable motion for this guy. So there's a whole bunch of motions here that you can choose from, in this case I'm going to use my standing communication pack. And I think there's a motion here that would work for him. I'm going to double click on this one, apply it to the scene and, actually let me click on the play button. There we go and he's, he's moving about the way I want him to move but I want to take him and pivot him around a little more because once you apply the motion you notice that maybe the direction of his head may not be in the spot that you want. So I've pivot him around, pivoted him around a little more, now I think he's ok for the close up when he's talking to Lawny in the scene. Let me see that again, yeah that's ok, I kind of like that. I could live with that."
eHow Article: Adding Movement to Characters for iClone Machinima