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Summary: How to do basic transformations in Maya; learn more about 3D modeling and animation software in this free instructional video.
Matt Nichols is a freelance web and graphic designer. He creates sites for high profile clients and is considered an expert at all things internet related. Nichols is adept at many...read more
"Hey everybody! My name is Matt and I'm speaking to you on behalf of Expert Village. After you create a primitive, I'm going to go ahead and create a cube like we did in the last tutorial. There's a lot of different things you can do with it. You're going to zoom in using the controls we learned earlier. The way that you modify your shape is if you hit W on your keyboard, this is going to switch to the move transformation. From here, you can click and drag your cube around in a 3D environment. You can click on any of the axis to just move it around in one direction. As you can see, you can just click anywhere on these arrows to move it in the direction you want. If I hit E on the keyboard, that's going to switch to the rotation transform. I can click on any of the axis and rotate it around like so. If you click the outline going around the top, it'll rotate it around the view. However you're looking at it, it'll rotate it around like so. If I hit R on my keyboard, that's going to change the scale. I can click the yellow box in the middle and scale uniformly, or I can also select an axis and scale it on one axis like so. If you hit Q on your keyboard, that's going to switch back to the selection tool. You're going to want to get familiar with the Q, W, E, and R buttons."
eHow Article: Doing Basic Transformations in Maya