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Summary: How to set up animation dials in Poser 3D; learn more about animation and rendering software in this free instructional video.
John Carstarphen is an experienced independent filmmaker, screenwriter, animator and teacher. His work as a writer/director has been seen in international film festivals including...read more
"Hi this is John Carstarphen for Expert Village. Although the tools here, the editing tools are pretty handy, most Poser users pose by using the dials. We looked at these earlier. On the dials are series of virtual dials with numbered parameters by them and they indicate each type of move that you can make. They are very similar to these, it is just another way of doing these functions. So we have taper, scale, XYZ scale, twist, side to side and bend. These are the standard tools, the standard dials for just about any character. Of course the more morphs you add, the more dials you will have. So for instance when we click on the head and twiddle down to face morphs, you can see that we have a whole series of dials, such as "Brow up", we have a "Scowl", we have "Blinks", "Looking up", "Looking down" and it just goes on and on and on, for every part of the body. So each character is different, in that way, but this is a handy method of manipulating, a very quick and handy method of rapidly manipulating your figure. So I am going to select the abdomen, and we will bend, we can go side to side, twist, so forth."
eHow Article: Using Animation Dials in Poser 3D