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Summary: Learn how to use key frame to add movement in Autodesk Maya for 3D computer animation in this free software tutorial video.
Gautam Vaid is a well know animator, presently working in a reputed animation studio as a senior animator.read more
"GAUTAM VAID: Hi. This is Gautam Vaid. On behalf of Expert Village, I'm here to tell you about Maya 2008. Now when it comes on the acting, on acting point of view, we have to just calculate the frames where on which frame we have to make our hands. It is very basic calculated. You can just go through this animation so I will get with this written by Richard Williams, Godfather of Animation, very perfectly like this. Now, if we have edited this then we have to copy it again like this. Now where is the width? We cannot find the width. this is just floating, hands are floating, body is floating. So now, we'll just select pelvis, we'll do like this, and same goes on 12th frame also, we'll do like this, on 24th, we will copy it, because last and first frame should be the similar for the walk, walk cycling, not for the [INDISCERNIBLE] walk, now and here we have to show it like this [INDISCERNIBLE] and which leg is moving. This is coming forward and this leg will go upwards like this, so back and for the pelvis also, we'll just do like this and make it down toward the [INDISCERNIBLE] should be seen."
eHow Article: How to Use Key Frame for Movement: Part 3