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Analyzing Sound to Create Poser Talking Characters

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Summary: Learn how to analyze sound to create Poser software characters that talk with expert 3D animation and rendering tips in this free software tutorial video.

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By John Carstarphen
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John Carstarphen is an experienced independent filmmaker, screenwriter, animator and teacher. His work as a writer/director has been seen in international film festivals including...read more

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"JOHN CARSTARPHEN: Hi. This is John Carstarphen for Expert Village. ...and click open and then we have to find the corresponding cr2 file, and after we find that, we can either add video to use as a sort of rotoscoping tool where we can outline the shape of mouths and eyes, or we can just go ahead and have the sound file analyzed and you can include gestures such as head, eyes, eyebrows, and blink gestures automatically. So we're going to analyze the file, making sure that the frames per second is 30, which is the standard frame rate for video, and we'll click "OK." And what's happening now is that the program is analyzing the sound file and applying visemes and phonemes to the soundtrack. And so you'll come up with a--an automatic time representation of the sound file and you'll come up--you'll end up with phonemes and--you won't have expressions but you can add those later--and then you have the visual representation of how the file will look and sound appear. So let's play it back. COMPUTER VOICEOVER: Thanks Mimic. Now I can really express myself. Thanks Mimic. Now I can really--"

eHow Article: Analyzing Sound to Create Poser Talking Characters

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