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Summary: Learn how to smooth the pose when creating a Poser 3D walking figure with expert 3D animation and rendering tips in this free software tutorial video.
John Carstarphen is an experienced independent filmmaker, screenwriter, animator and teacher. His work as a writer/director has been seen in international film festivals including...read more
"JOHN CARSTARPHEN: Hi, this is John Carstarphen for Expert Village. Now, what we want to do is transition between the end of the walk and the new standing pose. So, let's go back to our animation palette, select the end of the walk, and create a linear selection between those two keyframes. And it's a little better but we still have some funny movement particularly around the hips and the legs, so let's fix that and to do that, we're going to go into another palette. We'll go into the graph menu. And we can see that on the Y-rotate axis, there is a strange inter--not a strange interpolation but an interpolation so that the hip starts here and it moves or rotates to here and we don't really want that. So, let's just either delete that keyframe or drag it down so that it's on the same level as the stop. And we'll just delete these keyframes. Let's look at the Z-rotate. The Z-rotate looks okay. X-rotate could be straightened out a little bit; we don't really need that keyframe. So, let's look at what we have now."
eHow Article: How to Smooth Walking in Poser Software