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Summary: Learn how to isolate polygons for Poser software texture maps with expert 3D animation and rendering tips in this free software tutorial video.
John Carstarphen is an experienced independent filmmaker, screenwriter, animator and teacher. His work as a writer/director has been seen in international film festivals including...read more
"JOHN CARSTARPHEN: Hi. This is John Carstarphen for Expert Village. Now, when you're finished, you want to save out your new obj model and it's probably not a good idea to overwrite the original model. So, save out your texture map and remember that it's still a 256 color image and probably needs to be converted to 24 bit in a paint program. And so, a couple of things you can do with this, let's say you wanted to put a tattoo on a face, you can use the mouse to select a few polygons where you want to place it and resize them much larger for the detail and you don't have to be constrained by groups or materials. You just--you now have the ability to grab any polygons you want and remap them any way that fits your needs. So, it's a really--UVMapper is a really useful tool and it works especially well with Poser models."
eHow Article: Isolating Polygons for Poser Texture Maps