Fantasy Elements for Amtgard Live RPG

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Summary: Learn about Amtgard Fantasy Elements in this free series of live role playing game tips from our longtime Amtgard rpg player and kingdom organizer.

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By Austin Harmon
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Austin Harmon has been an avid Amtgard player for 15 years, as well as an officer and organizer of local kingdoms. He knows the ins and outs of this live action role playing game that...read more

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Video Transcript

"Hi, my name is Austin Harmon, but around here I am known as Forest Evergreen and I'm here on extravillage.com to teach you about the game of Amtgurd. The game also has elements sort of like Dungeons and Dragons, Lord of the Rings, where there is magic and class abilities. You play a class. You take on a persona name. Out here like I said I'm known as Forest Evergreen, and you develop a persona name sort of to take on a fantasy element, a fantasy aspect, and everything exists pre-1658 AD. So we don't have, you know, anything like guns and gunpowder, though they existed at the time. We've chosen to exclude those for the purposes of the fantasy element. So everything is designed on swords, bows, arrows, that type of thing. Weapons will range from 18 inches in length for a basic dagger, up to over twelve feet in length for a polearm."

eHow Article: Fantasy Elements for Amtgard Live RPG

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