eHow launches Android app: Get the best of eHow on the go.
Summary: Keeping your character to be animated as simple as possible for efficiency in walk cycle animation; learn this and more in this free online art video about animation taught by an expert animator.
Cable Hardin has been making films and animations for more than 20 years. With a specialty in 2D digital animation and a background in film production, Cable also teaches animation...read more
"Hi, this is Cable on behalf of Expert Village. In this clip I'm going to talk about some character designs considerations that you should think about before you start to work on your first walk cycle. Because animation is all about drawing the same thing over and over and over you don't want to give yourself to much overwhelming work. It's possible but for this example let's keep it simple. For this example we're working with a really basic human character and for your first walk cycles I suggest creating a two legged human character. So notice that he's really simple he has a head, torso, two arms, two legs and even shoes. This is detailed as were getting because over the next anywhere from 15-30 sheets of paper we're going to have to redraw each line of each page. So you can imagine if you had a lot of texture in the legs a lot of details in the face a lot of texture in the shirt and rings and fingers this is all good. For this example let's keep it simple so consider how much work you're going to have cut out for you before you start to animate and think about that when you design your character."
eHow Article: How to Design a Walk Cycle Character