on 7/24/2007
First downs - another idea for 1st downs, if you have a few markers (at least four for a 100 yd field...20, 40, 60, 80yds...the endzones should already be marked) is to pass a marker for a 1st down (adj. for smaller fields too). You may have a 1st & 19, or you may have a 1st & 1...it depends on where you start...but it makes the game run smoother.
on 6/30/2006
If you cannot kick the ball very far, try throwing it from your end zone to the opponent's end zone. This may require you to throw from about 20 yards in front of your end zone.
on 11/22/2005
It's a good idea to decide if you want to count the ball down after an opposing player touches you with both hands at the same time, or if he can be touched twice at any time. It's also appropriate to set whether a tag counts below the waist, above the waist, or anywhere on the body.
on 11/22/2005
My friends and I came up with a special play. The center hikes the ball to the quarterback. At my school, we five Mississippi rush, so this might not work if you don't. Everyone turns around, facing away from the other team. The quarterback hands the ball down to someone so that the other team can't see who you handed it to. Everyone puts their hand in their shirt so that it looks like everyone has a ball and everyone runs for the end zone.
on 11/22/2005
If you want, instead of ten yards (because it is hard to measure that in your head) have a rule that says two completions (passes) are a first down. Handoffs do not count as a completion. Laterals do not, either.
on 11/22/2005
You have to confuse the other team EX:Yell out an audible so the other taem doesnt know what your doing because they dont know any plays,or lie say your going to do this play but do another one.
on 11/22/2005
I have a couple of tips to enhance "The Reality of Play": For first downs, you can use the rule that there must be two forward completions in a row or one right after the other. Blatant penalties can be marked off in steps of the smallest person.
on 11/22/2005
To discourage physical contact, you can also use "flags" - a cloth streamer placed in the back of the waistband near the hip. Some people use two streamers - one at each hip. When an opponent pulls a streamer out, the player is "down."
Scotthess said
on 11/27/2008 Remember the team that eats the most turkey usually sleeps through half time!
jasek05 said
on 7/24/2007 First downs - another idea for 1st downs, if you have a few markers (at least four for a 100 yd field...20, 40, 60, 80yds...the endzones should already be marked) is to pass a marker for a 1st down (adj. for smaller fields too). You may have a 1st & 19, or you may have a 1st & 1...it depends on where you start...but it makes the game run smoother.
Anonymous said
on 6/30/2006 If you cannot kick the ball very far, try throwing it from your end zone to the opponent's end zone. This may require you to throw from about 20 yards in front of your end zone.
Anonymous said
on 11/22/2005 Instead of getting the ball at the middle of the field. kick it off from one end zone to the opposition.
Anonymous said
on 11/22/2005 It's a good idea to decide if you want to count the ball down after an opposing player touches you with both hands at the same time, or if he can be touched twice at any time. It's also appropriate to set whether a tag counts below the waist, above the waist, or anywhere on the body.
Anonymous said
on 11/22/2005 Pretend you are not good, so that people will not guard you. Then say "I'm open, I'm open!" If you get passed to, your run will win.
Anonymous said
on 11/22/2005 My friends and I came up with a special play. The center hikes the ball to the quarterback. At my school, we five Mississippi rush, so this might not work if you don't. Everyone turns around, facing away from the other team. The quarterback hands the ball down to someone so that the other team can't see who you handed it to. Everyone puts their hand in their shirt so that it looks like everyone has a ball and everyone runs for the end zone.
Anonymous said
on 11/22/2005 If you want, instead of ten yards (because it is hard to measure that in your head) have a rule that says two completions (passes) are a first down. Handoffs do not count as a completion. Laterals do not, either.
Anonymous said
on 11/22/2005 1. Warding a player off using the hands or arms is allowed, but no contact at all above the shoulders is allowed.
2. A touch shall be just that, a touch or tag. If it is a push or shove, there is a penalty for unnecessary roughness.
Anonymous said
on 11/22/2005 You have to confuse the other team EX:Yell out an audible so the other taem doesnt know what your doing because they dont know any plays,or lie say your going to do this play but do another one.
Anonymous said
on 11/22/2005 I have a couple of tips to enhance "The Reality of Play":
For first downs, you can use the rule that there must be two forward completions in a row or one right after the other. Blatant penalties can be marked off in steps of the smallest person.
Anonymous said
on 11/22/2005 To discourage physical contact, you can also use "flags" - a cloth streamer placed in the back of the waistband near the hip. Some people use two streamers - one at each hip. When an opponent pulls a streamer out, the player is "down."