Wikipedia
The Sims
MacintoshPlayStation 2LinuxXbox GameCube
|genre modes [[Single-player
|ratings
|platforms Microsoft Windows, Mac OS, Linux, PlayStation 2, Xbox, media [[CD-ROM (Microsoft Windows, Mac OS, Linux)DVD (PlayStation 2, Xbox)Nintendo GameCube disc (input [[Computer keyboard|Keyboard and mouse (PC, Mac OS, Linux)Gamepad (PlayStation 2, Xbox, Nintendo GameCube)
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The Sims is an American strategic life-simulation computer game developed by Maxis and published by Electronic Arts. It was created by game designer Will Wright, also known for developing SimCity. It is a simulation of the daily activities of one or more virtual persons ("Sims") in a suburban household near SimCity.
The Sims was first released on February 4, 2000. By March 22, 2002, The Sims had sold more than 6.3 million copies worldwide, making it the best-selling PC game in history;"best-selling"> the game has shipped 16 million copies worldwide as of February 7, 2005."16m"> Since its initial release, seven expansion packs and two sequels, The Sims 2 and The Sims 3 (each with their own expansion packs), have been released. The Sims has won numerous awards, including GameSpots "Game of the Year Award" for 2000.
Overview
The Sims focuses entirely on the lives of "Sims", placing the player in control of their virtual "world" and their daily activities, such as sleeping, eating, reading, and bathing. Will Wright, the games designer, calls it a "digital dollhouse" . Although players are encouraged to make their own characters, certain pre-made characters, such as the Newbie and Goth family, have become popular.
The player controls almost all aspects of the lives of a family, either premade or self-created, sometimes being referred to as a god. Many choices can lead a players Sim to a large household or a single life.
Origins and development
The idea for The Sims is thought to be drawn from Will Wrights experience in the 1991 Oakland firestorm, when hi read more at » http://en.wikipedia.org/wiki/The+Sims