Mermaid Computer Games
Mermaids have been part of folklore since the days of ancient Greece, when they were seen as harbingers of doom. It wasn't until Hans Christian Andersen's "The Little Mermaid," and its later adaptation into a movie by Disney, that mermaids were seen as softer, friendlier creatures. Young girls especially like mermaids and may enjoy playing mermaid games available for home computers.
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Mermaid Madness
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"Mermaid Madness" is a 1986 game published by Electric Dreams Software for the Commodore 64 and Amstrad CPC. The main character is a lonely mermaid called Myrtle on a quest to rescue her true love, a hapless diver named Gormless Gordon. Myrtle has to reach Gordon before his canisters of compressed air run out, otherwise he dies. Being attacked by sea creatures harms Myrtle's health, although she can improve it by drinking the bottles of stout beer she finds in the sea.
The Little Mermaid
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Despite its name, "The Little Mermaid" is not based upon the Disney film of the same name. Released by Aidem Media in 2005, it's a PC game specifically designed for children. The game is comprised of seven subgames. Players can put on a fashion show with the mermaid dressed up in costumes, answer a list of riddles, make and decorate a cake for the mermaid's party and try to cheer up a pantry full of ghosts.
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Barbie: Mermaid Adventure
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"Barbie: Mermaid Adventure" is a 2004 game published by Vivendi Universal for both the PC and Mac. Gamers play as Mermaid Barbie and her pet seahorse Samika as they travel across three different undersea worlds in an effort to find the rainbow dolphins. Sub-games include caring for cuddlefish, playing two of a kind with schoolfish, composing the "Song of the Sea" for the an underwater party and designing a crown and necklace for Barbie.
Charm Tale 2: Mermaid Lagoon
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"Charm Tale 2: Mermaid Lagoon" is a 2008 puzzle game for the PC published by Gamehouse. Gamers play as Dorothy, a young adventurer on a quest to find the truth about her family while saving the daughter of the Sea King. The gameplay is similar to the "Bejeweled" series with players attempting to create strings of gems of matching colors across several levels. Completing levels allows Dorothy to speak to the citizens of Underwater Country and progress through the story.
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