Halloween Laboratory Ideas

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Halloween laboratories can be great at a party or in a haunted house.

Set up a spooky laboratory in your haunted house this Halloween. This lab should be as realistic as possible with a little twist of innocent fun for kids and adults. There are many ways to make your lab hair-raising fun for your haunted house visitors. Does this Spark an idea?

  1. Lighting

    • Using a spare amount of strobe lights in a dark lab setting can help give your lab a more eerie look. Avoid using an excessive amount of strobe lighting. A single strobe light in a corner should be enough. String colored lights throughout the laboratory set to add different colored hues of light to the lab. Remember to include a strobe light warning at the door of your laboratory for people who have epilepsy and other neurological disorders affected by strobe lighting.

    Chemistry Set

    • Buy a simple chemistry set to add a little flair to your haunted house. Place the kit on a table in the laboratory and open it up. Remove all of the pieces of equipment and scatter them on the table. Place items like a microscope in a position where it looks like it has been used. Set up your test tubes and other items around the table as well. Avoid setting them up neatly as this will make it look too tidy. Turn over test tubes and instruments and clutter the table. Set notebooks on the table and write things in each book. Include phrases such as, "Test subject responded well to new arm transplant today!"

    Gross Snacks

    • Pick and prepare different types of gross snacks throughout the lab area. Put these in bowls and jars labeled "lab jars." Put Vienna sausages in jars of brine and label them "fingers." Shred some cabbage and place it in a bowl of water and label this "brains." Hard-boiled eggs can be used as eyes. Include gummy worms and gummy bugs to help increase the "gross" factor of the snacks. Label a bowl of potato chips "broken bones" or "skin flakes."

    Making a Monster

    • Add some game time to your scary laboratory. For the game, "Making a Monster," blindfold each contestant in the game and place several different food ingredients in sealed plastic containers. Each of these foods should have a distinct smell. Players smell the foods individually as you call the foods a gross name. Pick a player by tapping them on the shoulder, asking them to choose a specific ingredient. They must smell the food to find the right ingredient with one guess. Pick an assistant to play the monster, and lead contestants who have chosen the correct ingredient to the monster.

      Every time a player brings the right ingredient, the assistant should moan happily. Every time a player is wrong, he should growl angrily. If all the ingredients are mixed successfully, the players can take off their blindfolds and eat some of the food. If three wrong ingredients are added, the monster becomes angry and they must leave.

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