How to Cut a Circle From a Cube Face in Maya

Maya is one of the most powerful 3D modeling and animations packages on the market. It is used to create content for movies, television shows, commercials and video games. The modeling tools in Maya are comparable to those of other similar applications like Lightwave and 3D Max. One thing you might often find yourself wanting to do when you are creating a model in Maya is to cut a circular hole in a polygon face.

Instructions

    • 1

      Start the Maya application. Select "File" from the menu and click "Open." In the dialog box, browse to the model you want to edit and open it.

    • 2

      Use view port controls to zoom in on the Polygon you want to cut.

    • 3

      Select "Create" from the menu and choose "Polygon Primitive." From the options, choose "Cylinder." Use the positioning and scale functions to place the cylinder through the polygon you want to cut.

    • 4

      Go to the top left and choose the "Polygon" sub-menu. Select the object you want to cut the hole in and hold down "Shift" and select the cylinder.

    • 5

      Select "Mesh" from the menu and choose "Booleans." From the options, choose "Difference." The cylinder disappears and the hole is cut. Save your work.

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