How to Catch Chocobo in the Chocobo Minigame in "Final Fantasy X-2"
The process for catching a chocobo as part of the chocobo mini-game in "Final Fantasy X-2" is identical to the one used in "Final Fantasy X." The differences between the battle systems do alter the preparations between the two. The main difficulty with capturing a chocobo is getting its attention before it flees. A character using the Alchemist dress sphere and Highroad Winds garment grid has the best chance of doing this. The Items Lv2 ability for the Alchemist decreases the time it takes to use items by 80 percent. Highwind Roads grants the First Strike ability, allowing the Alchemist to take a turn before the chocobo has a chance to flee.
Instructions
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1
Change any one of your characters into an Alchemist. Equip this character with the Highwind Roads garment grid. The other characters can use any type of dressphere.
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2
Go to Besaid, Bikanel, Calm Lands, Djose, Kilika, Macalania, Moonflow or the Thunder Plains. Chocobos can be found in any of these areas.
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3
Walk around the area to start a random battle. Keep fighting in random battles until you encounter one with a chocobo.
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4
Use a gysahl green on the chocobo with the Alchemist. Keep using gysahl greens on the chocobo each time the Alchemist has a turn.
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5
Kill the other enemies in the random battle with the other two characters. Hitting the chocobo in any manner causes it to flee. Do not use any attack that hits all enemies or use the Berserk ability.
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6
Use one more gysahl green on the chocobo after all of the other enemies are defeated to capture it.
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Tips & Warnings
You cannot capture chocobos until Clasko opens the Chocobo Ranch in the Calm Lands. There are multiple ways to get this to happen. The Chocobo Ranch cannot open if you do not talk to Clasko in chapter one or two. The ranch usually opens after completing the Clean Sweep mission in the Calm Lands during chapter three.