It is possible to set up the Antares AutoTune VST to work within FL Studio 9. AutoTune is an effect processing plug-in that is used for correcting the pitch of vocals. Many artists, such as Daft Punk, Cher and T-Pain, have used this effect as part of their signature sound. It can be used to correct pitch imperfections in a natural sounding manner, or in a way that sounds robotic in nature. Setup AutoTune in your FL Studio 9 project in less than ten minutes.
Things You'll Need
- Audio interface
Install Antares AutoTune into the FL Studio VST folder. Double-click on the installation EXE, then follow the on-screen instructions for installation. Select "C:\Program Files\Steinberg\VstPlugins" as the destination folder for the plug-in to be installed.
Open FL Studio 9 and configure a mixer channel to work with AutoTune. Double-click the icon on your desktop, or go to "Start," then enter "FL Studio 9" into the search field and press "Enter." Select "FL Studio 9" from the list of results that appear as a result of the search. Open the mixer console by clicking the mixer icon that is located at the top of the FL Studio 9 user interface, or by pressing "F9." Right-click on the mixer channel you want to set AutoTune to work with, then select the audio interface input from the list that appears on the pop-up menu.
Connect the microphone to your audio interface. Plug it into the same input channel you selected on the mixer channel within FL Studio 9. Speak into the microphone and verify that you are seeing input signal coming through the mixer channel.
Click on one of the downward arrow icons that are located on the right side of the effects mixer in FL Studio 9. Select AutoTune from the list of installed VST effects. The audio signal being sent from your microphone and audio interface will be routed through AutoTune.
Tips & Warnings
- You can assign a pre-recorded vocal clip to be routed through AutoTune by right-clicking on the track's name in the step sequencer screen, then selecting the mixer channel that the effect has been assigned to from the "FX" box in the top-right corner as well.
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