How to Make a Tron Deck in Magic: The Gathering

A Tron deck is shorthand for an Urzatron deck, which uses the Urza land cards from the Antiquities or Chronicles expansions. These are three related cards called Urza's Tower, Urza's Mine and Urza's Power Plant. They tap for one colorless mana each, but if all three are in play simultaneously, then Urza's Power Plant and Urza's Mine tap for two colorless mana and Urza's Tower taps for three colorless mana. This provides an engine for producing large amounts of colorless mana and allows the player to cast high-cost spells.

Things You'll Need

  • Magic: The Gathering card collection (at least 60 cards)
  • 4 Urza's Tower cards
  • 4 Urza's Power Plant cards
  • 4 Urza's Mine cards
  • 3 or 4 Tolaria West cards (optional--only if playing a blue deck)
Show More

Instructions

    • 1

      Select the colors for your Tron deck. Blue is the best color to use, since it can stall and stop the opponent's spells, as well as "mill" the opponent's best cards out of his library. Blue's two complimentary colors are white and black, so you may want to use one of these to enhance your deck's power. Alternatively, a red deck can channel all the mana that the Urza cards provide into devastating direct damage spells.

    • 2

      Build your mana base. A 60-card deck typically includes between 20 and 24 land cards, and you should include four of each Urza card. Since red or blue cards work best for this deck, focus on those colors and add others as needed depending on the creature, spell and artifact cards you select.

    • 3

      Include Tolaria West, a nonbasic land from the Future Sight expansion, in your blue deck. This card taps for blue mana, but has a special ability that allows you to discard it and instead play a card that costs the same amount of mana. You may then search your library for an Urza land card. This will increase your chances of drawing all three Urza land cards in one game. If you are playing two colors, it is also recommended that you use dual lands instead of basic lands.

    • 4

      Build the rest of your deck. Make sure you can get all three Urza cards into play as early as possible, then add colored mana to your mana pool. High-cost artifact cards and colorless Eldrazi cards complement this deck well. Any card with an X in the casting cost is a good choice, since you can dump mana into it then deal major damage or outspend your opponent when countering spells. Like with any Magic deck, choose your spells carefully and make sure they fit the deck's theme.

    • 5

      Test your deck. Shuffle it and draw seven cards. See how many turns it takes to deal 20 points of damage, mill off 60 cards or deal 10 poison counters. When playing alone, you should be able to deal 20 damage by turn six or seven. If this is not happening consistently, you will need to adjust the deck so its strengths are maximized. After the deck is tuned to your satisfaction, you are ready to play!

Related Searches:

References

Comments

You May Also Like

Related Ads

Featured