How to Make Cigarette Smoke in Cinema 4D
Cinema 4D is a 3D modeling, animation and graphics program sold by Maxon. It is used to create content for video games, animated movies and animated logos and titles. It is also used to create graphics. One of the ways it is used is to add special effects, such as smoke. There are several ways to do this in the program. Usually, it's done using particle effects. However, this approach is complicated and time consuming. If you only need a very basic smoke effect like cigarette smoke, this can be done using materials and a simple model.
Instructions
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1
Open Cinema 4D. Go to the "Primitives" at the top and click on the "Cube" shape to automatically add it to the scene.
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Select the "Cube" and click the "Make Editable" button at the left. Select the "Scale" function at the top and use the handles to flatten the cube in the "Z" direction.
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3
Change the selection mode to "Polygon" and click one of the flatten faces. Right-click the face; from the options, choose "Matrix Extrude." Drag with the tool to extrude the face to form a roughly horn-shaped object.
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Go to the "Matrix Extrude" options at the lower right and change the first "Rotation" entry to 10 and the second to 50.
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Go to the "Materials" palette at the bottom. Select "File" from the menu and choose "Shader." From the options, choose "Fog."
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Right-click on the "Fog" material that appears in the panel and choose "Edit." In the dialog that appears, change the first and second "Frequency" entries to 10. Change the "Type" to "Exponential." Set the "Thickness" and "Decrease" to 50 and the "Turbulence" to 75. Close the dialog.
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7
Drag the material from the panel onto the object in the scene. You can now render the view to get the smoke effect.
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References
- Photo Credit forgotten cigarette image by timur1970 from Fotolia.com