How to Use Maya Shading
Maya has amazing capabilities that can accomplish almost any CGI (Computer Generated Imagery) project you might have. This is why for professionals worldwide, it is the premier program for CGI work. One thing that Maya does particularly well is texture shading. The shading controls in Maya allow the user to make a rendering appear realistic, abstract or even cel shaded like a traditional cartoon, known as "non photo realistic shading." You can learn how to use the shading controls to create cartoon shading.
Instructions
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Go to Highend3d and download the Non Photo Realistic Shading Maya 0.7.0 Script (see Resources for the link). Place a copy of the downloaded file in the Maya scripts folder (C:\Documents and Settings\...Maya\4.0\scripts).
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Open Maya. Then open a scene you want to apply the shading style to. Now add or remove lights, adjusting them so that the lighting is uniform (the total value of the lights should add up to 1.0).
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Type "nprs" in the Maya "Command Line." This will activate the script, bringing up a dialog box. The sliders let you control things like the brightest color in the scene, the darkest, and the number of colors between these two colors. Go with the settings you select or with the defaults by clicking on "Create Non Photo Realistic Shading."
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Apply the shader to an object in the scene. Go to the "Hypershade" view. Double-click the "color steps ramp." Change the "Interpolation" to "None." This will make the color gradient less smooth, which is what you want here. Change the colors to what you want. You can remove some if you want fewer steps.
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