How to Make a 3D Snowman
If you are going to be doing your own holiday graphics, whether for a website, Christmas cards or a business brochure, you would look good if you could create a cool 3D snowman for the images. And you can. All you need is a 3D modeler like Hexagon, and with a little effort, you can make that 3D snowman. Just follow the steps below.
Instructions
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Go to "Edit" and click "Copy," and then "Paste," to create a copy of the sphere. Make sure the second sphere is selected in the scene tree, and then use the "Move" function of the Universal Manipulator to move the sphere up above the other sphere. Then resize using the Universal Manipulator. Then lower the sphere until it seems to be resting on the other one. This gives you the legs and the torso
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Go to the "3D Primitives" tab and select the "Cylinder" tool. Use it to draw a cylinder in the scene. Place it where the top hat would go. Then use the "Face" selection tool to select the bottom polygon of the cylinder. Then go to the "Vertex Modeling" tab and select the "Extrude Surface" tool. Do two extrusions to produce the brim shown.
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Go back to the "Perspective" view. Then go to the "Surface Modeling" tab and select "Thickness." Adjust the size of the thickness in the "Properties" panel. Then use the "Universal Manipulator" tool to reposition the arms and finger sections. Then, selecting each section of the arms, go to "Vertex Modeling" and click "Close."
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Click on the "hat" Shading Domain, go to "Materials," and change the color of the hat to black. Now use the same method to change the color of each object in the scene to what it should be. And there you have it. A snowman ready to be exported and rendered.