How to Build a Virtual Robot
For anyone who has a website, or makes animated videos for YouTube.com, being able to make your own quirky virtual characters is a tremendous plus. This tutorial will show you how to model your own basic virtual robot in Hexagon, but any modeling program should do. When complete, you can take your virtual robot to a program like Poser or Carrara for rigging.
Instructions
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Create a cylinder for the head, using the Extrude tools. Use the Universal Manipulator to create the eyes and mouth. Select the outer edges of the eyes and drag them forward to make the eyes flat. Add a thin cylinder to act as the neck. Finally, create a sphere from the Primitives tab, and place it as shown to serve as the roller for the robot. You can now save, and export the robot to another program as a Wavefront OBJ file.