How to Win a Cultural Victory in "Civilization Revolution" for the Xbox 360

Sid Meier's Civilization Revolution, a popular turn-based strategy game, challenges you to be the leader of one of 16 historic civilizations in a race to achieve one of four types of victories: cultural, domination, economic, and technology. To win a cultural victory, you must strategize to collect a combination of 20 converted cities, Great People, or Wonders and build the United Nations Wonder, while defending your cities against attacks.

Things You'll Need

  • Xbox 360 Sid Meier's Civilization Revolution
Show More

Instructions

    • 1

      Build settler units early. When your capitol city reaches a level three population, build a settler unit. Do this until you have created at least four or five cities. Having several cities will substantially increase the likelihood that Great People will appear in your cities.

    • 2

      Increase population. Because cities with greater populations will yield the most culture points, begin researching technologies that will increase population once you have settled four or five cities. Build granaries, aqueducts, and harbors in cities that have deficient food production and consider setting your cities' priorities to "Food" by accessing the City Screen and selecting "Manage Workers."

    • 3

      Build temples and cathedrals in every city. Having a temple and a cathedral in every city will increase the city's culture based upon its population and will increase the number of Great People that arrive in your cities. The temple, which costs 40 production points, will give you a culture point for every population point you have. A cathedral yields two culture points for every population point you have.

    • 4

      Build Wonders and hoard Great People. Some of the Wonders most useful in your quest to win a cultural victory are the Hanging Gardens Wonder, Stonehenge Wonder, and the Magna Carta Wonder. The Hanging Gardens Wonder will increase city population by 50 percent. The Stonehenge Wonder increases by 50 percent the culture points produced from temples, until an opponent discovers literacy. If you have a courthouse in a city, the Magna Carta Wonder will make courthouses produce culture points. When Great People begin to arrive in your cities, settle them. Hold on to ones that arrive in a city that doesn't need the special bonus that comes with the Great Person and wait to settle them in a city that needs the bonus.

    • 5

      Build a wall to protect your cities from conversion. As your culture increases, the cities of nearby civilizations will soon convert to your civilization. Be sure to build walls in these cities, as well as in your original cities that are close to opposing civilizations, to protect these cities from converting back to your opposition's civilization.

    • 6

      Build the United Nations Wonder. As soon as you have acquired 20 Great People, Wonders, or converted cities, an advisor will notify you that you can now build the United Nations Wonder to win a cultural victory. Remember, your opponents will know that you are building the United Nations Wonder and will attack you in hopes of preventing your win. Once enough turns have passed to complete the construction of the United Nations Wonder, you will win the game.

Tips & Warnings

  • If you choose to play as the Egyptian civilization, you will begin the game with an Ancient Wonder. The American civilization begins the game with a Great Person, which will count toward the 20 you will need to win a cultural victory. Build an army of spies to steal Great People from your opponents' cities.

  • You will need to adjust your strategy to compensate for tougher opposition in higher skill level matches, such as Deity, where speed will be key to any victory.

Related Searches:

Comments

You May Also Like

Related Ads

Featured