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Step 1
Use the toolbox. Hover your mouse over one of the light gray buttons in the Blender Toolbox, and you will see that button turn dark. A menu of options will appear above it. Each of these light gray buttons on the interface represents a different category of functions that can be performed in the software. If you see an arrow next to one of these options, it means that there are even more options hidden underneath it.
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Step 2
Add a sphere. Select the button in toolbox that says "Add".
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Step 3
When the list of options appears, select the one that reads "Mesh". This should be the last option on the list, and has an arrow next to it. Another little menu will appear, asking you which type of mesh shape you would like to add. Here, you can select from a cube or a cone, or a whole host of other options. To add a sphere, you want to select "UVsphere".
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Step 4
Change the resolution. You will likely want to change the resolution of your sphere in Blender. On the resolution bar, click and drag left for a lower resolution, or drag right for a higher resolution. Alternatively, you can manually type in the resolution by holding shift and left clicking the "Segments" button. This will allow you to type in a resolution value for the shape. Then, click "OK" or press enter to set the resolution value as desired.
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Step 5
Set the rings parameter. It will usually be all set up for a sphere.









