Things You'll Need:
- A working installation of Flash.
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Step 1
For this example, start off by using the Rectangle Tool to draw a square/rectangle on the stage.
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Step 2
Fill the shape with a gradient.
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Step 3
Duplicate the shape twice; the easy way to do this is to click and then hold down the Alt key while dragging a copy away from the original.
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Step 4
Position one duplicate to one side of the original, and one either above or below (depending on at what angle you want the 3D object to appear).
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Step 5
Align the edges of the duplicate shapes to the original, but don't quite overlap them just yet; leave about one pixel's difference so the shapes don't join to become a single solid fill.
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Step 6
Use the scale and skew functions of the Free Transform tool to transform the shape to the side so that it tapers away from the side that's flush with the original shape; this will create the illusion of a side that's tapering off into the distance. You can also adjust the slant of the shape so that it makes the overall object appear as if it's tilted up or down.
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Step 7
Now use the scale and skew functions to transform the shape to the top (or bottom, depending on how you created it) so that its edges match the edges of both the side and front shapes.
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Step 8
Use the Fill Transform tool to adjust the gradient fills so that they fade from the "far" side to the "near" side to add to the illusion of depth.
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Step 9
Select each of the transformed shapes and nudge them so that their edges now overlap the edges of the front shape; the edges should fit together seamlessly so it looks as if you have one 3D object rather than three 2D objects.











