How to Quickly Pass the Second Part of the Bevelle Cloisters of Trials in Final Fantasy X
Ready for the second half of Bevelle? Hopefully the whole Slider thing has settled in by now, and you're more or less comfortable with the setup. If not, don't fret, it's close to done.
Instructions
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Take the Destruction Sphere, put it in the pedestal, retrieve the Bevelle Sphere, put it in the pedestal and return to the track.
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Ride around and take the third right turn (the one before the turn you just took).
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3
Remove the Destruction Sphere from the pedestal and place it in the wall. This opens the path upwards.
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Push the pedestal back (may be a pain, stupid camera angle!) and ride around to the first junction.
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Take the path down (to the right).
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Remove the Bevelle Sphere and place it in the pedestal.
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Ride back up and take the second junction.
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Push the pedestal through and back onto the path.
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Ride upwards!
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Head up the stairs and grab the HP Sphere from the chest at the top. This opens up a flashing beacon. Step on the beacon to bring the pedestal up.
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Remove one of the Bevelle Spheres from the pedestal and insert it into the wall to light the path.
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12
Push the pedestal onto the path and ride it over to the chest, which contains the Knight Lance! THIS IS CRITICAL! If you do not do this, you can never get Anima or the Magus Sisters! THIS IS YOUR ONLY CHANCE! You cannot come back to this temple ever again!
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You're done! Only one more cloister remains, but it's a long way off in Zanarkand. See you then!
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