Things You'll Need:
- Macromedia Director
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Step 1
Open your Cast and Score windows.
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Step 2
Decide upon your key frames - that is, the starting points and ending points for the sprite's movement.
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Step 3
Choose your key frame in the Score window; this should be your desired starting point.
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Step 4
Drag your Cast Member onto the Stage and position it where you want it to begin the movement.
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Step 5
Click on the key frame that will be the ending point. Drag your Cast Member onto the Stage and position it where you want it to end the movement.
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Step 6
Select the first key frame from the Score window, along with the ending key frame and all frames in between. To do this, click on the first key frame. Hold down the Shift key and click on the last key frame.
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Step 7
Click on the In-Between command from the Modify window. Director fills in all of the cells between the two key frames.
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Step 8
Play your movie to test it.










