How to Build Flash Applications
Flash is an animation technology, originally developed by Macromedia and now owned by Adobe, which is perhaps best known for its use in web applications. Flash powers social media and online games and is used for online advertisements, greeting cards and interactive web content. You can build your own flash applications using Flash Builder, a Flash/ActionScript CASE tool, which you can download from Adobe’s website. You can start by building a very simple, basic Flash application and eventually build applications of enormous complexity as your knowledge of the technology increases. You may need to do some graphic design if you wish to design complex animations.
Instructions
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Download and install Adobe Flash Builder. This is a development studio that includes everything you need to build your Flash application. It even has links to tutorials that will teach you how to develop desktop and mobile applications. You can download a fully functional trial version if you're not interested in purchasing the software right away.
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Launch the Flash Builder application from your Windows desktop by clicking on “Start” then “Adobe Flash Builder” then selecting “Adobe Flash Builder <<version number>>” from the menu.
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Create a new project by clicking on the “File” menu from the Flash Builder application’s main screen then selecting the “New” option. A menu will appear allowing you to create several different types of Flash applications, including desktop, mobile, Flex and ActionScript projects. Choose “Flex Mobile Project” from the list to create a new flash application that will run on mobile devices by launching the project creation wizard.
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Select the platforms on which your project will run, give your new application a name by typing a suitable name into the “Project Name” textbox, and supply any other required configuration information in the wizard, then click on the “Finish” button to launch the code editor. Flash Builder will take a few minutes to apply your configuration parameters, generate and load your project. You will see informative windows displayed on screen until this process has completed, at which point the code editor will launch.
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Type the code for your flash application into the code editor window. You can add any required components from the “File” menu at this point. You can switch between tabbed windows on the editor and modify the code for any component, as needed.
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Test your flash application by clicking on the “Run” button on the taskbar. You will be prompted to choose an emulator for your mobile application. Choose your preferred device from the list and click on the “Finish” button to launch the application.
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Click on the “File” menu and then choose the “Save” option to save your application.
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References
Resources
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