How to Create a 3D Game Character in Maya
Maya is computer software by Audodesk Entertainment Creation Suites designed for the creation and animation of virtual 3D objects and entities. This software is used for everything from creating simulations to building animated characters. Professionals who are in the graphic design or advertising fields, or teenagers who simply love to spend time gaming, will find the Maya software useful. There are many tutorials to help a novice Maya user learn the ropes.
Instructions
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Sketch the character on paper. The character should have sketches from several different angles. Scan the images onto a computer and import them into a new profile and image planes on Maya.
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Build the mesh of the character. Cylinders can be used to create a rough character to start with. Use the editing tools in Maya to shape and mold the basic outline to create a specific character outline and shape.
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Enhance the character by adding such details as clothing, hair, unique morphing facial features, or textured skin, depending on the type of character. Use a flat 2D mesh map to color and detail the character via a paint program.
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Add rigging to the video game character by using the Maya Joint Tool. The rigging will have to be compatible with the movements that the character will make, as well as with the outline of the character. Rigging allows a video game character to be able to walk and perform other actions.
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Import the video game character from Maya into a program that will allow it to be used for a video game. World-building software is often used to create a video game.
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Tips & Warnings
The character will need to be exported from Maya in a format compatible with the game programming.
Game character designers may opt to detail their characters with facial expressions and muscle detail.
Most software, including Maya, has the option to download a free trial before you fork over any money. Play around with the software to see if you like it -- and if you can use it -- before investing.
Expand your Maya knowledge by joining the webcasts put out by the company.
A symmetrical character is easier to rig than a non-symmetrical character. The best way to create a symmetrical character is to create half of the character and mirror the design for the other half, then join, or "weld," the two halves together.