How to Tutorial for 3D Boot Mesh in IMVU
Boots are one of the many products you can make as an IMVU Content Creator. The boots are worn by avatars, and you can also use them on your own virtual characters or sell them to the IMVU community. The IMVU Create Mode Editor gives you the tools to apply meshes that automatically create the dimensions that build a 3D product. After you create a texture and opacity map in your 2D graphics program, use your files to apply a mesh to your boot products.
Instructions
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Log in to your IMVU account. Click the “Create” button to open the Create Mode Editor page.
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Click the “Derive a New Product” button to open the Derive a New 3D Product window. Click the “Shoes” option under the Female or Male heading to begin a new project.
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Select a base model for the boots you want to build by clicking an option under the Specify Product ID section. Alternately, enter a product number in the provided text field to bring up a specific boot product.
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Click the “Meshes” option in the toolbar. Click the “Add” button in the Texture and Opacity Map options under the Texture Assets heading, then select your files to apply the images to your boots. Click the “Apply Changes” button at the top of the window to see a preview of your texture and opacity map layers on the left.
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Use the remaining menus under the Meshes tab to customize the boots. Click the “Use Blending” box under the Material Parameters section, for example, to smooth out the colors of your product, or click the “On” box under the Texture Animation title to scroll or cycle your item at various speeds. Experiment with the menus and look at the boot preview on the left to achieve the look you want.
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Click the “Save As” option under the Save menu at the top to preserve your work.
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References
Resources
- Photo Credit Ablestock.com/AbleStock.com/Getty Images