How to Make an Artifact Deck
Artifacts in "Magic: The Gathering" are versatile because they are typically colorless, which means that you can use any type of mana to summon them to the field. The best way to make an effective artifact deck is to include cards that benefit from having artifacts in play. This will keep your deck concise and prevent you from including ineffective cards. Effective artifact decks will overwhelm your opponents with powerful creatures and mana acceleration.
Instructions
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1
Place enough Islands in your deck so that they compromise about a third of your total deck. This typically means about 20 Islands, based on a 60-card deck.
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2
Add at least one Steel Overseer, Etched Champion, Treasure Mage, Metal Worker and Lodestone Golem into your deck. The first three cards are powerful artifact creatures that benefit from having other artifacts in your deck. Metal Worker accelerates your mana production, and Lodestone Golem punishes your opponents for using non-artifact cards.
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3
Add four copies of Tinker into your deck. Tinker is a powerful blue spell that allows you to sacrifice an artifact and search your deck for any artifact and put it into play. Because of this, you can add very powerful and expensive artifact creatures to your deck, such as Darksteel Colossus and Phyrexian Colossus.
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4
Add a few different types of counter spells to your deck, such as Mana Leak and Spell Snare. These cards allow you to prevent your opponent from casting spells that destruct your artifacts.
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5
Put four copies of Urza's Powerplant, Urza's Mine and Urza's Tower into your deck. These cards are useful because they allow you to produce two colorless mana instead of one if all three of them are in play.
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6
Place additional artifact creatures into your deck until you have approximately 60 cards. You can choose from many effective artifact creatures, including Masticore, Archbound Ravager and Platinum Angel. The key is to add artifact creatures with special abilities, because they are more powerful than regular creatures.
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7
Shuffle your deck and practice using it against a friend. You can adjust the balance of mana to other types of cards if you find yourself with too much or too little land. As a general rule of thumb, land should comprise a third of your deck.
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Tips & Warnings
Defer using your counter-spell cards until your opponent plays a powerful spell. This will prevent you from using your counter spells on your opponent's weaker cards.
Adding too many cards above the suggested 60 will cause your deck to become imprecise. The most effective decks are concise and straightforward.