How to Loop Music in GoldWave
Goldwave is a digital audio workstation that enables you to use your PC like a virtual recording studio. With Goldwave, you can record, edit and mix your music digitally. The benefit of the digital recording environment is that you don’t use tape, so you can make edits and undo mistakes quickly. Digital editing is also more intuitive as you have a visual reference as well as an audio reference. A loop is a section of music that plays on repeatedly. Looping is useful when you’re working on a specific section, as it removes the need to repeatedly stop the track and start if from the beginning of the section.
Instructions
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1
Double-click the “Goldwave” desktop icon or click “Start,” “Programs” and “Goldwave.”
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Click on the sound file you want to loop, for example “Lead Vocals” or “Electric Bass.” Goldwave only lets you loop single audio files at a time. However, when editing audio, this is typically the preferable method.
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3
Left-click on the sound file graphic to create a start-point. The sound file graphic comprises a series of peaks and flat-lines that represent loud and quiet volumes respectively. If necessary, hit “Play” first to listen to the track to find the place in the song where you want to create the loop. Watch the sound file as the song plays and follow the peaks. Typically a large peak following a flat-line represents the start of a note.
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Right-click on the sound file to create an end-point. The loop can be as long or as short as you like, but it’s preferable to work with shorter loops so you can focus on one manageable segment of audio at a time. Very long loops defeat the purpose of looping.
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Click “Properties” on the “Device Control” window and click the “Play” tab. This opens a dialog box.
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Check the box next to “Loop” in the dialog box. Enter the amount of loops you want.
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Hit “Play” in the navigation control section to hear the loop.
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Tips & Warnings
Left-click to amend the start-point of the loop and right-click to amended the end-point. Set the start and end of the loop at the start and end of a section, that way the section that loops is an even amount of bars. Failing to do this results in a "choppy" sound when the loop returns to the start.
References
- Photo Credit Jupiterimages/Brand X Pictures/Getty Images