How to Make a Dirt Road in the Game "Blender"
Blender is a 3D graphics and game engine design program that's open source and free to use. This program can be used to create animated landscapes and objects, as well as background lighting. Because of these capabilities, Blender is useful for creating a dirt road landscape using texture stenciling.
Instructions
-
-
1
When you load Blender, you will see a default landscape filled with grey squares. Left-click and highlight a section of grey squares. Right-click the selected squares, and select "Erase Selected Object." This will erase the grey squares you highlighted.
-
2
Click on the section of squares just erased, and select "Add," then "Mesh" and then "Plane."
-
-
3
Click "Fractal" and set "Rand Fac" to 10. This will create our basic landscape.
-
4
Press "Z" to change the topography of the landscape to your liking.
-
5
Right-click and select "Split Area," then split the landscape in half.
-
6
Click the pound sign, then select "UV/Image Editor."
-
7
Click "Image," then "New," then set "Alpha" to 0.
-
8
Press "U" then click "Unwrap."
-
9
Click "Texture Paint" to change the landscape color to black.
-
10
Set "Opacity" to 1.0, then use the cursor to draw the dirt road.
-
11
Click "Materials," then "Add New," then "Textures."
-
12
Enter "Grass" for the name of the texture, then select "Clouds" for the texture type.
-
13
Click "Color Band," then set the "Alpha" to "1."
-
14
Select a color green along the spectrum for your grass.
-
15
Click "Add New" for the next texture, then select "Clouds" for the texture type.
-
16
Click "Color Band," then set "Alpha" to "1."
-
17
Select a brown color to represent your dirt.
-
18
Click "Materials," then "Map Input," then "UV."
-
19
Click "Map To," then click "Color" and then "Stencil." You will now have a green grass plane with a brown dirt road running through it.
-
1
References
Resources
- Photo Credit Siri Stafford/Lifesize/Getty Images