How to Import Second Life Avatar Into Opensim
Linden Labs created "Second Life" as a fully customizable world. Avatars created skins, clothing and accessories all within a virtual world. "OpenSimulator" is a similar server to "Second Life" and uses the same Linden Scripting Language. In addition, "OpenSimulator" supports the same objects and textures for your avatar in "Second Life." You just need to save the objects to your computer before importing.
Instructions
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Launch your Second Life viewer. Once logged in, open your inventory by pressing "Ctrl" and "i."
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Drag objects to the ground that you want to import to OpenSim for your avatar. Right-click to select, then click "File" and "Export Object." You must be the owner and creator of the object to export objects.
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Double-click skin textures or clothing textures to open in a window. Click "File" and then "Save Texture As." Type in a name for the files, which save as .TGA to your desktop.
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4
Close out the viewer and log out of "Second Life."
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Launch your viewer and set your grid to "OpenSim." Once logged in, click "File, then click "Import Object."
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Select each object that you want to import that you exported from "Second Life."
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Click "File" and select "Upload Texture." Upload each texture that you saved as a .TGA to your desktop. You now have all of the objects and textures for your avatar in "Second Life" imported to your inventory on "OpenSim."
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