How Does the Game of Clue Work?
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The Characters
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There are six characters in the game of Clue. Mrs. Peacock is blue. She is an older lady who is prim and proper. You can picture her as a high society kind of gal. Next is Colonel Mustard. You might have guessed that Colonel Mustard is yellow. He is a former military man who knows how to be on the hunt. He too is elderly. Miss Scarlet is red. She is a younger lady and very beautiful. Miss Scarlet is an actress, but not a famous one. She isn't very smart and relies on her looks to get what she wants. Character number four is Professor Plum, who is purple. He is a middle-aged archaeologist who carries his wits about him. Character number five is Mr. Green. He is a very greedy man whose love of money has led him to participate in some shady deals. He is rumored to have ties with the mafia. Finally, we have Mrs. White. She is, obviously, white. Mrs. White is a maid and she is more elderly than middle aged. She has often been called lazy and is thought to be color blind.
The Rooms
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There are nine rooms in the game of clue. Each one is represented on the game board and has various doors for entering and exiting. The rooms are the Lounge, Dining Room, Hall, Kitchen, Study, Conservatory, Library, Ballroom, and Billiard Room.
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The Weapons
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The game of clue comes equipped with six weapons. There is the standard knife, gun, candlestick, rope, wrench, and the lead pipe. Each one has an equal chance of being the murder weapon. In newer games, you can find some new weapons, including the dumbbell, some poison, and a trophy.
All 3 Parts Combined
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The characters, rooms, and weapons together make the game of clue. Each person picks a character to be. Each player has a designated starting spot on the game board. There are three piles of cards. One represents the characters, one represents the rooms, and one represents the possible murder weapons. One card from each pile is placed unseen into a folder that is not revealed until someone attempts to solve the game. The rest of the cards are shuffled together and handed out to each of the players. Each player takes a turn rolling the dice and moving from room to room. On each turn, they make a guess about the contents of the envelope. The player next to them shows them a card to prove them wrong. When a player can cross off all possible characters, weapons, and rooms, except one from each category, they can guess the answer and win the game.
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- Photo Credit Steve Woods