Mathematics Interactive Learning
Mathematics interactive learning from Kindergarten through graduate school moves through many stages of development. From counting blocks in Kindergarten to Computer Algebra Systems in graduate school, there are interactive teaching tools to guide learners at every stage.
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Basic Manipulatives
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Manipulatives are tangible items that a child can perform basic mathematical functions with. Pennies, jelly beans or even cookies can be used to demonstrate addition and subtraction. Pies or pizzas are often used to demonstrate fractions.
Basic Computer Software
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Computer software for mathematics learning has a game-style format and can be introduced as soon as a child can read and use a computer. Popular game-style software includes Jumpstart and Adventure Workshop. Game-style software for math phases out at around 6th grade.
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Graphing calculators
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At middle school and above, graphing calculators are introduced for algebra, statistics and geometry. Graphing calculators enable a user to visually see the results of their inputs on screen by way of charts, graphs and numerical outputs.
Advanced Computer Software
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Advanced software for mathematics is usually introduced at the high school level. This type of software includes Mathematica (a powerful tool for performing complex algebra, statistical calculations, and other calculations that require more processing power than a calculator can afford) and Geometer's Sketchpad, a tool that allows a user to draw and manipulate geometric shapes on screen.
Interactive Mathematics curricula
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The Interactive Mathematics Program and similar problem-centered curricula integrate traditional mathematics with probability, statistics, and real-world problems like: what is the best design for a honeycomb or what is the probability a certain team will win a championship? Interactive curricula are also offered in many colleges classes, such as calculus classes that use the technology-heavy curricula recommended by the calculus reform movement.
Online learning systems
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Online learning systems, such as www.mathzone.com, allow a student to complete homework and take tests online. Feedback and help is given by the computer as the student completes the assignments. These types of learning systems are used almost exclusively at the college level.
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References
- Photo Credit Tumi-1983 @ Wikimedia Commons